Your Mission
The Computer has generated the following mission for your team. It has been carefully designed to ensure the maximum safety and satisfaction for your team.
Paranoia is the Irrational Fear Someone is Out To Get You
(Fear) Dominant type of fear to install in the PCs: The PCs have enough resources but too little time to win.(Irrational) General kind of weirdness or irregularity that prompts The Computer to assign a mission to the Troubleshooters: The economy has grown even stranger than usual.
(Someone) Person, people, organization or agency responsible for the situation: A lone Communist. (The identity of the Someone need not be obvious at the mission's outset, and in fact things may play out more appropriately if the Someone is not discovered until late in the proceedings.)
(Out To Get You) General apparent threat posed by the situation, or the consequences if the situation is left unresolved: Roll three times on this chart. Everything you roll is happening at once, and the PCs are caught in the chaos. Good luck running this one. The threat is a lie.
(Out To Get You) General real threat posed by the situation, or the consequences if the situation is left unresolved: A minor malfunction in YELLOW (Tension 10) Junior Citizen fort (no Commies allowed!) may grow into a major problem. The PCs must fix the malfunction and deal with the problems already created.
Mission Alert: A drugged INFRARED sector roadway maintenance worker acting as a courier delivers alert verbally; seeks 10cr 'tip' for the delivery. Briefing time is wrong. The information is replaced by extortion threat from anonymous hacker: "Send 100cr to this Gray Subnet account and I'll send you the data."
Briefing: Briefing is in crowded living quarters (IR: barracks; R-Y: dormitory; G-B: apartment; I-U: mansion). Briefing officer is dead on arrival and no one comes to replace him. May have notes on his body that describe the PCs' mission.
This Mission: Deliver a shipment of fragile, badly-needed Robutler (you rang, sah?) (or bot brain) to INFRARED (Tension 2) secure dome access gate.
Outfitting: PLC: "Please Observe Silence" sign on the wall. Anyone who speaks gets bumped to the end of the line. All negotiations must be written.
Debriefing: A pitch black room, with dim light filtering in under the entrance door. Unsettling clicking noises, like a trigger being pulled on a jammed gun.
Find weird phrasing, clearly erroneous output, or other signs of filthy commie mutant traitor sabotage? Copy the offending passages and email them to the High Programmer for investigation.