Paranoia XP Mission Blender Online

Team Leader Clearance:
Number of Service Services:
Secret Society Missions
Anti-Mutant
Computer Phreak
Death Leopard
Communist
FCCC-P
Corpore Metal
Frankenstein Destroyer
Free Enterprise
Mystic
Humanist
Pro Tech
Illuminati
Psion
PURGE
Romantic
Sierra Club

Your Mission

The Computer has generated the following mission for your team. It has been carefully designed to ensure the maximum safety and satisfaction for your team.

Paranoia is the Irrational Fear Someone is Out To Get You

(Fear) Dominant type of fear to install in the PCs: Alpha Complex works so badly it endangers the PCs' lives.

(Irrational) General kind of weirdness or irregularity that prompts The Computer to assign a mission to the Troubleshooters: The Computer has decreed a new holiday with odd customs and practices, and everyone knows about it but the PCs.

(Someone) Person, people, organization or agency responsible for the situation: A fleet of scrubots reprogrammed by Corpore Metal. (The identity of the Someone need not be obvious at the mission's outset, and in fact things may play out more appropriately if the Someone is not discovered until late in the proceedings.)

(Out To Get You) General apparent threat posed by the situation, or the consequences if the situation is left unresolved: Surplus Armed Forces weaponry floods the IR market. Citizens (BLUE Tech Services food chemist (indifferent bystander, dreamy, dazed, probably a Mystic); INFRARED barracks bedding delouser (indifferent bystander, psychotic, kill-crush-smash-destroy); INDIGO Junior Programming Aide (information source, buzzing, high on Wakey-Wakey)) happily demonstrate their new armaments in many locations (INDIGO (Tension 15) empty FunBall arena (or other large room); VIOLET (Tension 18) empty garage / vehicle dispatch; ULTRAVIOLET (Tension 19) crowded Vulture Squadron barracks). The threat is a lie.

(Out To Get You) General real threat posed by the situation, or the consequences if the situation is left unresolved: A new mind-control technique will alter the PCs' or a large population's behavior for the worse. The Computer uses the PCs as guinea pigs again.

Mission Alert: Announced over public address loudspeakers. Message is intact and correct.

Briefing: Briefing is in CompNode SubNode. 4 briefing officers undercover; wary, paranoid; speak in evasive code-phrases.

This Mission: Traitors with Puppeteer (c/z) are active in INFRARED (Tension 2) crowded hospital ER. Use this Skin Core Sampler to obtain their genetic material for study.

Outfitting: PLC: A Monty Python "Cheese Shop" warehouse; nothing is actually in stock. Staffers are proud of their multiple awards for cleanliness and efficiency.

Debriefing: A cavernous spherical reactor coolant chamber (recently decommisioned) with the PCs securely strapped into dentist chairs at wrist, ankle, waist and chin. The booming voice of the unseen officer echoes from strategically placed speakers.

Find weird phrasing, clearly erroneous output, or other signs of filthy commie mutant traitor sabotage? Copy the offending passages and email them to the High Programmer for investigation.

The Paranoia XP Mission Blender Online is based on the Mission Blender included with the Paranoia XP GM's Screen, published by Mongoose Publishing Ltd., and is provided here with the permission of the copyright owners. Copyright © 1983, 1987, 2004 by Eric Goldberg & Greg Costikyan. PARANOIA is a trademark of Eric Goldberg and Greg Costikyan. All rights reserved.

Paranoia XP is fun. Other games are not fun. Buy Paranoia.

The Paranoia XP Mission Blender Online software was developed by Alan De Smet. Find bugs, weird language, or error messages? Want to chat about the Paranoia XP Mission Blender Online? Email me.