Paranoia XP Mission Blender Online

Team Leader Clearance:
Number of Service Services:
Secret Society Missions
Anti-Mutant
Computer Phreak
Death Leopard
Communist
FCCC-P
Corpore Metal
Frankenstein Destroyer
Free Enterprise
Mystic
Humanist
Pro Tech
Illuminati
Psion
PURGE
Romantic
Sierra Club

Your Mission

The Computer has generated the following mission for your team. It has been carefully designed to ensure the maximum safety and satisfaction for your team.

Paranoia is the Irrational Fear Someone is Out To Get You

(Fear) Dominant type of fear to install in the PCs: The PCs suspect a High Programmer is out to get them.

(Irrational) General kind of weirdness or irregularity that prompts The Computer to assign a mission to the Troubleshooters: Mysterious duplicates or analogues of the PCs or other ULTRAVIOLET playing a card game that includes pictures of the PCs on the cards (bureaucratic obstacle, gullible (worryingly lacking in paranoia))s are active in Alpha Complex.

(Someone) Person, people, organization or agency responsible for the situation: An R&D experiment that went disastrously wrong, created by paranoid with plasma generator (V1V energy) and prismatic armor (Experimental R&D equipment, E4, mirrored suit reflects energy attacks, wearer is most visible target around). (The identity of the Someone need not be obvious at the mission's outset, and in fact things may play out more appropriately if the Someone is not discovered until late in the proceedings.)

(Out To Get You) General apparent threat posed by the situation, or the consequences if the situation is left unresolved: Surplus Armed Forces weaponry floods the IR market. Citizens (INFRARED autobot collision safety tester (bureaucratic obstacle, drugged (thymoglandin, hydropsionic acid)); ORANGE PLC package retrieval forkbot op (indifferent bystander, drugged (sandallathon, visomorpain)); INFRARED scrubot hydrochloric acid tank refiller (sadistic hindrance, dreamy, dazed, probably a Mystic)) happily demonstrate their new armaments in many locations (INDIGO (Tension 15) CompNode False / Lesser Node; ORANGE (Tension 7) crowded living quarters (IR: barracks; R-Y: dormitory; G-B: apartment; I-U: mansion); VIOLET (Tension 18) crowded transtube station). The threat is real.

Mission Alert: A polite INFRARED reactor shielding standby volunteer acting as a courier delivers alert hardcopy; seeks 10cr 'tip' for the delivery. Message is intact and correct.

Briefing: Briefing is in IR market. Briefing officer is hidden inside a Docbot Model 5 chassis, communicating with an electronically filtered voice.

This Mission: Investigate accusations of GREEN Power Services Repair Team leader planting evidence against INDIGO (information source, gullible (worryingly lacking in paranoia)).

Outfitting: PLC: "The PLC Paperwork Shuffle": Different batches of forms required to obtain each individual type of standard equipment. In triplicate.

Debriefing: The debriefing officer sits in complete silence while paging through several thick files, flanked by BLUE Vulture troopers armed with cone rifles. PCs who speak are met with scowls. The debriefing ends without a word.

Find weird phrasing, clearly erroneous output, or other signs of filthy commie mutant traitor sabotage? Copy the offending passages and email them to the High Programmer for investigation.

The Paranoia XP Mission Blender Online is based on the Mission Blender included with the Paranoia XP GM's Screen, published by Mongoose Publishing Ltd., and is provided here with the permission of the copyright owners. Copyright © 1983, 1987, 2004 by Eric Goldberg & Greg Costikyan. PARANOIA is a trademark of Eric Goldberg and Greg Costikyan. All rights reserved.

Paranoia XP is fun. Other games are not fun. Buy Paranoia.

The Paranoia XP Mission Blender Online software was developed by Alan De Smet. Find bugs, weird language, or error messages? Want to chat about the Paranoia XP Mission Blender Online? Email me.