Paranoia XP Mission Blender Online

Team Leader Clearance:
Number of Service Services:
Secret Society Missions
Anti-Mutant
Computer Phreak
Death Leopard
Communist
FCCC-P
Corpore Metal
Frankenstein Destroyer
Free Enterprise
Mystic
Humanist
Pro Tech
Illuminati
Psion
PURGE
Romantic
Sierra Club

Your Mission

The Computer has generated the following mission for your team. It has been carefully designed to ensure the maximum safety and satisfaction for your team.

Paranoia is the Irrational Fear Someone is Out To Get You

(Fear) Dominant type of fear to install in the PCs: The PCs are themselves the greatest threat to Alpha Complex.

(Irrational) General kind of weirdness or irregularity that prompts The Computer to assign a mission to the Troubleshooters: The Computer has decreed a new holiday with odd customs and practices, and everyone knows about it but the PCs.

(Someone) Person, people, organization or agency responsible for the situation: Everyone in BLUE (Tension 14) CompNode SubNode is in on it; they want to discredit, destroy, maim and spit on the Troubleshooters. (The identity of the Someone need not be obvious at the mission's outset, and in fact things may play out more appropriately if the Someone is not discovered until late in the proceedings.)

(Out To Get You) General apparent threat posed by the situation, or the consequences if the situation is left unresolved: A strange new Food Vat slime is causing antisocial and dangerous activity in consumers of Hot Fun. The Computer needs PCs to destroy the slime. The threat is a lie.

(Out To Get You) General real threat posed by the situation, or the consequences if the situation is left unresolved: Surplus Armed Forces weaponry floods the IR market. Citizens (ORANGE Computer Sevenday Praise administrator (information source, paranoid with sonic rifle (S3W energy) and kevlar armor (13)); YELLOW security systems installer (information source, psychotic, kill-crush-smash-destroy); GREEN R&D field tester (bureaucratic obstacle, drugged (sandallathon, visomorpain))) happily demonstrate their new armaments in many locations (INDIGO (Tension 16) CompNode SubNode; VIOLET (Tension 18) inside Alpha Complex dome ; RED (Tension 5) empty postal sorting room).

Mission Alert: A drugged INFRARED reactor fuel rod replenisher acting as a courier delivers alert hardcopy; seeks 10cr 'tip' for the delivery. Message is intact and correct.

Briefing: Briefing is in acid-etched sinkhole under food production area. Briefing officer is hidden inside a Warbot chassis, communicating with an electronically filtered voice.

This Mission: The sewage system in VIOLET (Tension 17) empty decaying and pestilential wreck of an abandoned sector: computer interface (IR: public terminals area; R-Y: Computer cafe; G-B: private terminal, I-U: communications nexus) has become plugged. Unplug it.

Outfitting: Infrared Market: Free Enterprise member "Nathan D," operator of this IR market, is messily killed by rival FreeEnt capo in PCs' presence.

Debriefing: A compact office with one desk and a chair, occupied by the debriefing officer, with the PCs standing amid towers of forms, printouts and manila folders, all bearing the names of one or more PCs.

Find weird phrasing, clearly erroneous output, or other signs of filthy commie mutant traitor sabotage? Copy the offending passages and email them to the High Programmer for investigation.

The Paranoia XP Mission Blender Online is based on the Mission Blender included with the Paranoia XP GM's Screen, published by Mongoose Publishing Ltd., and is provided here with the permission of the copyright owners. Copyright © 1983, 1987, 2004 by Eric Goldberg & Greg Costikyan. PARANOIA is a trademark of Eric Goldberg and Greg Costikyan. All rights reserved.

Paranoia XP is fun. Other games are not fun. Buy Paranoia.

The Paranoia XP Mission Blender Online software was developed by Alan De Smet. Find bugs, weird language, or error messages? Want to chat about the Paranoia XP Mission Blender Online? Email me.