Paranoia XP Mission Blender Online

Team Leader Clearance:
Number of Service Services:
Secret Society Missions
Anti-Mutant
Computer Phreak
Death Leopard
Communist
FCCC-P
Corpore Metal
Frankenstein Destroyer
Free Enterprise
Mystic
Humanist
Pro Tech
Illuminati
Psion
PURGE
Romantic
Sierra Club

Your Mission

The Computer has generated the following mission for your team. It has been carefully designed to ensure the maximum safety and satisfaction for your team.

Paranoia is the Irrational Fear Someone is Out To Get You

(Fear) Dominant type of fear to install in the PCs: The Computer has taken a personal dislike to the PCs.

(Irrational) General kind of weirdness or irregularity that prompts The Computer to assign a mission to the Troubleshooters: A particular drug suddenly has inexplicably altered effects.

(Someone) Person, people, organization or agency responsible for the situation: A High Programmer who mis-programmed a CompNode so badly the entire node must be re-imaged and rebooted (the situation is cover for this.) (The identity of the Someone need not be obvious at the mission's outset, and in fact things may play out more appropriately if the Someone is not discovered until late in the proceedings.)

(Out To Get You) General apparent threat posed by the situation, or the consequences if the situation is left unresolved: Surplus Armed Forces weaponry floods the IR market. Citizens (INFRARED retirement gulag laundry worker (physical threat, gullible (worryingly lacking in paranoia)); RED manager of INFRARED mess hall (bureaucratic obstacle, dreamy, dazed, probably a Mystic); RED Food Vat worker (sadistic hindrance, dreamy, dazed, probably a Mystic)) happily demonstrate their new armaments in many locations (BLUE (Tension 13) crowded garage / vehicle dispatch; VIOLET (Tension 18) empty outer lobby in Troubleshooter HQ; RED (Tension 4) abandoned grooming and hygiene station). The threat is a lie.

(Out To Get You) General real threat posed by the situation, or the consequences if the situation is left unresolved: The Computer believes something horrible has happened, but gives the PCs no details, and forbids them to tell anyone for fear of starting a panic.

Mission Alert: A truckling INFRARED dihydromonoxide treatment attendant acting as a courier delivers alert verbally; seeks 10cr 'tip' for the delivery. Message is intact and correct.

Briefing: Briefing is in ULTRAVIOLET Gallery of Perversities. Briefing officer is weird invalid (e.g., suspended in sound-dampening gel in a swimming pool communicating through a bizarre array of tubing).

This Mission: Ultraviolet in disguise (ULTRAVIOLET with his assistant out for a stroll) (Why? Who knows why?) has a treasonous but powerful Charm (c/s/z), with which he has inspired revolt, and taken over MemoMax archive vault. Remove the mutant and resolve the unrest.

Outfitting: PLC: "Please Observe Silence" sign on the wall. Anyone who speaks gets bumped to the end of the line. All negotiations must be written.

Debriefing: Debriefing room is well appointed with luxurious carpet, comfortable chairs and refreshments served throughout. Soothing musics plays throughout the session. Laser emplacements are visible in every corner and track the PCs' every move.

Find weird phrasing, clearly erroneous output, or other signs of filthy commie mutant traitor sabotage? Copy the offending passages and email them to the High Programmer for investigation.

The Paranoia XP Mission Blender Online is based on the Mission Blender included with the Paranoia XP GM's Screen, published by Mongoose Publishing Ltd., and is provided here with the permission of the copyright owners. Copyright © 1983, 1987, 2004 by Eric Goldberg & Greg Costikyan. PARANOIA is a trademark of Eric Goldberg and Greg Costikyan. All rights reserved.

Paranoia XP is fun. Other games are not fun. Buy Paranoia.

The Paranoia XP Mission Blender Online software was developed by Alan De Smet. Find bugs, weird language, or error messages? Want to chat about the Paranoia XP Mission Blender Online? Email me.