Paranoia XP Mission Blender Online

Team Leader Clearance:
Number of Service Services:
Secret Society Missions
Anti-Mutant
Computer Phreak
Death Leopard
Communist
FCCC-P
Corpore Metal
Frankenstein Destroyer
Free Enterprise
Mystic
Humanist
Pro Tech
Illuminati
Psion
PURGE
Romantic
Sierra Club

Your Mission

The Computer has generated the following mission for your team. It has been carefully designed to ensure the maximum safety and satisfaction for your team.

Paranoia is the Irrational Fear Someone is Out To Get You

(Fear) Dominant type of fear to install in the PCs: The Commie mutant traitors are winning.

(Irrational) General kind of weirdness or irregularity that prompts The Computer to assign a mission to the Troubleshooters: One or more laws of nature has been altered or revoked. It's air or water flow.

(Someone) Person, people, organization or agency responsible for the situation: A High Programmer who mis-programmed a CompNode so badly the entire node must be re-imaged and rebooted (the situation is cover for this.) (The identity of the Someone need not be obvious at the mission's outset, and in fact things may play out more appropriately if the Someone is not discovered until late in the proceedings.)

(Out To Get You) General apparent threat posed by the situation, or the consequences if the situation is left unresolved: A biological agent will transform or devastate the PCs or a large population. The Computer sends in the Troubleshooters as guinea pigs. The threat is real.

Mission Alert: A polite INFRARED dud ammo determination tester acting as a courier delivers alert hardcopy; seeks 10cr 'tip' for the delivery. Briefing time is wrong. The information is in machine-readable code, missing vowels, encrypted, etc. Computer Phreaks can help. The Computer doesn't see the problem.

Briefing: Briefing is in crowded wiring conduit shaft. Briefing officer wears specialized armor suited to circumstances (environment suit, Faraday suit, asbestos clothing, if no specialty is useful, substitute kevlar) and fiddles with an exotic-looking truncheon (S5K impact), knife (S5K), brass knuckles (S5W), or any other low-tech melee; expects attack at any moment.

This Mission: Frankenstein Destroyers has stolen VIOLET Clearance plans. Intercept and retrieve them before the thieves destroy them.

Outfitting: PLC: A PLC shop that has none of the equipment needed, but is willing to make strange or incorrect substitutions, could be potentially cool stuff.

Debriefing: A pitch black room, with dim light filtering in under the entrance door. Unsettling clicking noises, like a trigger being pulled on a jammed gun.

Find weird phrasing, clearly erroneous output, or other signs of filthy commie mutant traitor sabotage? Copy the offending passages and email them to the High Programmer for investigation.

The Paranoia XP Mission Blender Online is based on the Mission Blender included with the Paranoia XP GM's Screen, published by Mongoose Publishing Ltd., and is provided here with the permission of the copyright owners. Copyright © 1983, 1987, 2004 by Eric Goldberg & Greg Costikyan. PARANOIA is a trademark of Eric Goldberg and Greg Costikyan. All rights reserved.

Paranoia XP is fun. Other games are not fun. Buy Paranoia.

The Paranoia XP Mission Blender Online software was developed by Alan De Smet. Find bugs, weird language, or error messages? Want to chat about the Paranoia XP Mission Blender Online? Email me.