Paranoia XP Mission Blender Online

Team Leader Clearance:
Number of Service Services:
Secret Society Missions
Anti-Mutant
Computer Phreak
Death Leopard
Communist
FCCC-P
Corpore Metal
Frankenstein Destroyer
Free Enterprise
Mystic
Humanist
Pro Tech
Illuminati
Psion
PURGE
Romantic
Sierra Club

Your Mission

The Computer has generated the following mission for your team. It has been carefully designed to ensure the maximum safety and satisfaction for your team.

Paranoia is the Irrational Fear Someone is Out To Get You

(Fear) Dominant type of fear to install in the PCs: The PCs have enough resources but too little time to win.

(Irrational) General kind of weirdness or irregularity that prompts The Computer to assign a mission to the Troubleshooters: One or more laws of nature has been altered or revoked. It's light or sound.

(Someone) Person, people, organization or agency responsible for the situation: An executive at one of the PCs' service firms, who wishes to covertly create the situation in order to procure a fat service-group repair contract. (The identity of the Someone need not be obvious at the mission's outset, and in fact things may play out more appropriately if the Someone is not discovered until late in the proceedings.)

(Out To Get You) General apparent threat posed by the situation, or the consequences if the situation is left unresolved: A geological event will destroy Alpha Complex (shatter it, open it to the elements, turn it into a cheerily warm volcano, etc.). The threat is real.

Mission Alert: Special "breaking news" bulletin in middle of vidshow: interrupts crucial revelation. Identifies PCs by name. Recognition password (to be given to briefing officer) is wrong. The information is obscured by advertising (pop-up ad, jingle, viral marketing, etc.). Sponsoring advertiser may possibly have record of unaltered alert.

Briefing: Briefing is in MemoMax archive vault. Briefing officer sits with his back to the PCs; he passes notes to a terrified Infrared citizen, who reads them aloud.

This Mission: Investigate mysterious disappearances of citizens in BLUE (Tension 13) empty Research & Design storage facility or warehouse. If they're being captured by Commies, save them. If they're trying to escape Alpha Complex, shoot them.

Outfitting: Infrared Market: Free Enterprise member "Nathan D," operator of this IR market, is messily killed by rival FreeEnt capo in PCs' presence.

Debriefing: Debriefing room is well appointed with luxurious carpet, comfortable chairs and refreshments served throughout. Soothing musics plays throughout the session. Laser emplacements are visible in every corner and track the PCs' every move.

Find weird phrasing, clearly erroneous output, or other signs of filthy commie mutant traitor sabotage? Copy the offending passages and email them to the High Programmer for investigation.

The Paranoia XP Mission Blender Online is based on the Mission Blender included with the Paranoia XP GM's Screen, published by Mongoose Publishing Ltd., and is provided here with the permission of the copyright owners. Copyright © 1983, 1987, 2004 by Eric Goldberg & Greg Costikyan. PARANOIA is a trademark of Eric Goldberg and Greg Costikyan. All rights reserved.

Paranoia XP is fun. Other games are not fun. Buy Paranoia.

The Paranoia XP Mission Blender Online software was developed by Alan De Smet. Find bugs, weird language, or error messages? Want to chat about the Paranoia XP Mission Blender Online? Email me.