Paranoia XP Mission Blender Online

Team Leader Clearance:
Number of Service Services:
Secret Society Missions
Anti-Mutant
Computer Phreak
Death Leopard
Communist
FCCC-P
Corpore Metal
Frankenstein Destroyer
Free Enterprise
Mystic
Humanist
Pro Tech
Illuminati
Psion
PURGE
Romantic
Sierra Club

Your Mission

The Computer has generated the following mission for your team. It has been carefully designed to ensure the maximum safety and satisfaction for your team.

Paranoia is the Irrational Fear Someone is Out To Get You

(Fear) Dominant type of fear to install in the PCs: The PCs suspect a High Programmer is out to get them.

(Irrational) General kind of weirdness or irregularity that prompts The Computer to assign a mission to the Troubleshooters: One or more laws of nature has been altered or revoked. It's gravity.

(Someone) Person, people, organization or agency responsible for the situation: The Computer-or, if it makes more sense, a psychotic, kill-crush-smash-destroy ULTRAVIOLET obviously displaying a mutant power manipulating The Computer's local CompNode. (The identity of the Someone need not be obvious at the mission's outset, and in fact things may play out more appropriately if the Someone is not discovered until late in the proceedings.)

(Out To Get You) General apparent threat posed by the situation, or the consequences if the situation is left unresolved: The "Someone" has taken control of crowded dining area (IR: mess hall; R-Y: cafeteria; G-B: dining room; I-U: dining hall) and is slaughtering enemies. The PCs are either trapped there or sent to deal with the problem. The threat is a lie.

(Out To Get You) General real threat posed by the situation, or the consequences if the situation is left unresolved: A mysterious command makes all autopilot vehicles home in on VIOLET (Tension 17) crowded vidshow entertainment lounge, threatening terrible harm en route; the "Someone" wants a traffic jam there.

Mission Alert: Mission is randomly assigned as a prize in a CruncheeTym algae chips packet. Message is intact and correct.

Briefing: Briefing is in Sewer tunnel. 1 briefing officers behind opaque bulletproof glass, voices electronically filtered.

This Mission: INFRARED scrubot hydrochloric acid tank refiller has a treasonous but powerful Hypersenses (c/s), with which he has inspired revolt, and taken over crowded transtube shaft. Remove the mutant and resolve the unrest.

Outfitting: PLC: Empty office. Door is open. No security (Tension level 0). PCs may take what they want, but have to find it themselves and fill out proper paperwork. If the paperwork isn't filled out, the items are reported stolen. May be interrupted by IR market thieves, passing looters, etc.

Debriefing: Debriefing takes place in a cinema with stadium seating, popcorn and Bouncy Bubble Beverage, with security camera and bot recordings of each PC's less commendable activities projected onscreen.

Find weird phrasing, clearly erroneous output, or other signs of filthy commie mutant traitor sabotage? Copy the offending passages and email them to the High Programmer for investigation.

The Paranoia XP Mission Blender Online is based on the Mission Blender included with the Paranoia XP GM's Screen, published by Mongoose Publishing Ltd., and is provided here with the permission of the copyright owners. Copyright © 1983, 1987, 2004 by Eric Goldberg & Greg Costikyan. PARANOIA is a trademark of Eric Goldberg and Greg Costikyan. All rights reserved.

Paranoia XP is fun. Other games are not fun. Buy Paranoia.

The Paranoia XP Mission Blender Online software was developed by Alan De Smet. Find bugs, weird language, or error messages? Want to chat about the Paranoia XP Mission Blender Online? Email me.